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I have recently been working on bringing some of GTAIVs interiors over to GTAV. Here is one of them.
Located in Vespucci in the current burgershot building which Rockstar converted straight from GTAIV but never included the interior.
Included is a Single Player DLC and a FiveM Resource so you can use it where you please.
Installation Single Player Copy this folder into "mods/update/x64/dlcpacks"
Then add the following link to the bottom of your dlclist.xml which is located at "mods/update.rpf/common/data"
dlcpacks:/burgershot/
FiveM Copy this folder into your servers resources folder and add "start burgershot" to your server.cfg and that's all you need to do.
Please do not reupload this anywhere without my prior permission. If you are going to use this in a mod showcase YouTube video please link back to the original mod.
V2.0
Entire lighting redone
Added bathrooms
Added a walkin freezer
Added a staff hallway entrance using the exterior door (Not sure how this will effect the mission that uses this door)
Removed unused files
Added an interior lod
Removed the particle effects from the fryers since it's audio didn't work when not looking at it
Some other stuff I probably forgot
V1.8
Restructured dlc.rpf to match more closely to Rockstar DLCs
Added an interior minimap thanks to WildBrick142 (/users/WildBrick142)
V1.7
Added a custom timecycmod to make the interior appear more grimey and dirty
Added some particle effects such as cockroaches, deep fryers and taps leaking
Made the signs inside the restaurant emit light makes the place look way cooler at night
Removed unused archetype definitions and models
V1.6
Renamed all the assets to use custom names so it doesn't conflict with other mods
Fixed the lighting flickering between rooms and near walls
V1.5
Fixed poly edge count errors on collisions caused by broken OpenIV/GIMS
V1.4
Added the missing hi@ collision so bullets go through the doors
Added food/drinks/trays/rubbish around the restaurant
Added some replacement doors to the back area so you can get out back and behind the counter
V1.3
Edited the occluder so the outside should never despawn while inside
Fixed more benches that fell through the map
V1.2
Fixed interior lighting during the day by making the lights on 24/7 rather than just at night
Added some missing props in the FiveM version
V1.1
Defragged SP DLC to reduce file size
Fixed benches that fell through the map
Big shoutout to dexyfex for making Codewalker. Also to FiveM for all their work on making easy converting tools. If it wasn't for them these guys none of this would be possible.
First Upload: January 09, 2019
Last Updated: July 13, 2020