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Information This mod fixes multiple map collisions, models, textures and placements issues.
A complete list of all the fixes can be found in "FixesList.txt" inside the archive.
Contents description - "spmappatches" contains fixes for both the SP and MP maps.
- "mpmappatches" contains fixes only for the MP map.
- "MapPatch.cs" unlocks a few gates (at the docks, at the factory from the mission "Mr. Richards" and at the Vespucci alley from the mission "Reposession") and load some MP IPLs (the church grave, the Lost clubhouse, the Vagos hideout doors and the casino).
- "Minimap Textures Fix" contains a fix for a 2D/far away minimap tile.
- "MP Map Collisions Fixes" contains collisions fixes for the MP map.
- "mpSecurity Fix" contains a fix that prevents the Franklin's mansion from having a "broken" couch and table (with the MP map only) and a good chunk of the area of Vinewood Hills from disappearing when switching back from the MP to the SP map.
- "Scenario Points Fixes" contains fixes for a few scenario points.
Requirements OpenIV.asi.
Mods folder.
Script Hook V .NET.
Installation Move the "mpmappatches" and "spmappatches" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapPatches/</Item>" and "<Item>dlcpacks:/spMapPatches/</Item>" to the "dlclist.xml".
Move "MapPatch.cs" in the "scripts" folder.
As for the files in the "Manual Installation" folder, check the "Installation.txt" file inside each sub folder for the instructions.
Special Thanks WildBrick142 for finding the issue with the
Lake Vinewood collision, the
Camper car generators not spawning and the
cables under the map.
ArmaniAdnr for finding the issue with the
La Mesa billboard LOD texture.
DentureDynamite and all the people that contributed to the
List of ongoing bugs needing to be fixed topic on GTAForums.
DeGeneratorX for finding the
leftover palm LODs near the Liquor Ace and the
2405 house window collision.
nkjellman for finding the issue with a security booth at the airport not casting shadows.
rollschuh2282 for reporting the issue with the LSC and the gas station sign not casting shadows, a missing pipe collision at La Mesa and a wrong Diamond casino race track hedge mesh.
Jax765 for finding the issue with the barrier collisions at the Terminal, few flickering poles at Mirror Park, a flickering rail at the Humane Labs a pharmacy sign LOD at Morningwood and what caused the issue with the
broken Rockford Hills subway textures.
Arrows to Athens for finding the
missing collision at the LSIA parking lot.
whatever57010 for finding the
wrong box labels, the
water tower texture, for various finds from this
Fan Fact video, the
wrongly placed bunker sign and the
badly placed paths at the "Pipeline Inn".
Pizzahut,
Slick and
MaxLuk for reporting various collisions issues at Stab City.
Smallo for finding the wrong construction site sign texture at Paleto Bay and a small collision box placed in the middle of the air near the Sandy Shores airfield.
Vucko100 for posting various issues in his "Small Mistakes" videos.
DPS for finding the issue with the chairs and the static shadows at the Mission row police station.
v1r for reporting various collisions issues at Grove Street, Davis, Rancho and the Richards Majestic Studio.
noobcrafting for reporting the issue with a misplaced flyer at Rancho.
Jonas P for reporting multiple collisions isuess at Downtown/Pillbox Hill, Vespucci Beach, at the Banner Hotel, Fort Zancudo and a misplaced prop at the Merryweather docks.
Carl Johnson for reporting the issue with the "bloody" window, other collisions and models issues across the map and a wrong collision material at the gas station of La Puerta.
GIAN_97 for reporting an issue with a glass texture at the Liquor Ace.
Hslo for reporting an issue with a collision of the chicken factory at Paleto Bay.
MrGTAmodsgerman for reporting the issue with clipping wooden fences at West Vinewood and a floating bush at La Puerta.
PERPGamer for reporting the issue with the Go Postal building barriers.
DarkViperAU for his
Facts and Glitches videos.
TheRemainingDodo for reporting the issue with the "The Archipelago" hotel name being misspelled as "The Archipeligo".
milo for reporting the issue with the construction site collision at Vespucci Canals.
LeeC2202 for finding the
flipped church textures.
a63nt-5m1th for finding and fixing a patch of grass/sand at La Puerta, removing a non existing bush LOD at the Mirror Park lake, fixing the CNT building road bump map and the Hotel Wisdahl HD model and LOD texture.
marco95 for finding a wrong beach hut LOD texture at Vespucci Beach.
Ivonmorr for finding and providing a list of issues/errors.
Alfa1561 for reporting a wrong texture for the "San Andreas State Gas Company".
DGally for finding a wrongly rotated bus stop.
Monkeypolice188 for fixing the Marlowe Vineyard area paths and reporting the oversight with the minimap tile.
Sparky66 for providing multiple road signs fixes and additions.
mortid for finding a few misplaced wall lights on the "The Lust Resort" building and the Vespucci tunnel shadow issue.
_CP_ for finding a drawable using a bump map texture for the specular map sampler.
Disquse for finding the
misplaced steering wheels of the Mule inside the car meet interior and the
Weazel Plaza Apartments mesh.
InControlAgain for finding the issues with
portaloo LOD, the
LS gas company building, the
Playboy's mansion collisions and with the
billboard texture.
-EcLiPsE- for reporting the issue with the leaves at the Gentry Manor, some collisions at the airport and some wrongly placed particle effects on a building near the Badger Tower.
Jacob2002 for finding a floating bush near the Union Grain Supply Inc. silos.
giano for finding the issue with the Downtown Vinewood floor collisions, the "Eclipse Lounge" canopy's drawable and a flickering mansion floor.
MGgames100 for reporting the issue with the glitched UFOs logo.
MaxLuk for finding two misplaced palms at Fort Zancudo, a wrong LOD mesh at Strawberry and two floating bushes near the casino.
Larcius for finding some trees at Grapeseed, near the Marlowe Vineyards and the golf course.
Lucas7yoshi for finding the wrong normal map texture of a parking lot sign.
dexyfex for
Codewalker.
The
OpenIV Team for
OpenIV.
3Doomer for
GIMS Evo.
Neos7 for the
GTA V Map Helper script for 3DS Max.
Dekurwinator for the
portals,
flags and
audio tutorials.
Skylumz for the
Sollumz plugin for Blender.
indilo53 for
GTAUtil.
Changelog v10.11 Fixed two floating bushes near the casino. Thanks to
MaxLuk for finding the issue.
Fixed a couple of floating trees near the Marlowe Vineyards and the golf course. Thanks to
Larcius for finding the issues.
Fixed a few flickering poles at Mirror Park, a flickering rail at the Humane Labs and a pharmacy sign LOD at Morningwood. Thanks to
Jax765 for finding the issues.
Fixed the wrong normal map of a parking lot sign near the "Pop's Pills" in Downtown Vinewood. Thanks to Lucas7yoshi for finding the issue.
Removed a stair inside the Vespucci Beach/Canals tunnel (at entrance from the beach) and fixed a small shadow of the interior being casted outside from certain camera angles. Thanks to
mortid for finding the issue.
Fixed a sea rock spawning on a hill near the Galileo Observatory.mortid
Fixed a batch of grass being improperly placed inside the swimming pool of a mansion in Vinewood Hills.
Added back the old script that unlocked some doors/gates with the addition of now loading some (disabled by default) MP IPLs (church grave, Lost clubhouse, Vagos hideout doors and casino). Note: the MP map needs to be loaded at startup with a script/trainer.
Updated both dlc packs.
Rearranged the MP map collisions folder.
Added a description of each content (dlc packs and other files) at the top of the description and read me.
Note: this update is for the build 2372 and older.
v10.12 Fixed two floating bushes near the casino. Thanks to
MaxLuk for finding the issue.
Fixed a couple of floating trees near the Marlowe Vineyards and the golf course. Thanks to
Larcius for finding the issues.
Fixed a few flickering poles at Mirror Park, a flickering rail at the Humane Labs and a pharmacy sign LOD at Morningwood. Thanks to
Jax765 for finding the issues.
Fixed the wrong normal map of a parking lot sign near the "Pop's Pills" in Downtown Vinewood. Thanks to Lucas7yoshi for finding the issue.
Removed a stair inside the Vespucci Beach/Canals tunnel (at entrance from the beach) and fixed a small shadow of the interior being casted outside from certain camera angles. Thanks to
mortid for finding the issue.
Fixed a sea rock spawning on a hill near the Galileo Observatory.
Fixed a batch of grass being improperly placed inside the swimming pool of a mansion in Vinewood Hills.
Added back the old script that unlocked some doors/gates with the addition of now loading some (disabled by default) MP IPLs (church grave, Lost clubhouse, Vagos hideout doors and casino). Note: the MP map needs to be loaded at startup with a script/trainer.
Fixed the MP map collision of the La Puerta's gas station. The fixed file is "hei_kt1_rd_0.ybn" in the "mpheist/kt1_rd" folder.
Changed the installation path for the "hei_hw1_rd_8.ybn" collision (as it got added/"moved" in the update.rpf with the latest update).
Added back the "mpSecurity Fix" file as the method used from the dlc pack prevents the other new exterior and interior placements from loading.
Updated both dlc packs.
Rearranged the MP map collisions folder.
Added a description of each content (dlc packs and other files) at the top of the description and read me.
Note: this update is only for the build 2545.